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Game review of Touhou: Imperishible Night

forgivness honest mans death

a screenshot of the spellcard “Forgiveness Honest Mans Death”

This game is the 8th game in the Touhou series and quite frankly while it is one of the easier games in the series the extra boss is one of the hardest, mainly because of the “spellcard” shown in the picture along with other spellcards that the extra boss uses.  The gameplay is as hard as ever considering first time players will be absolutely swarmed if they accidentally click on “Lunatic” mode.  Lets just say that was the mistake I made when I first played “Embodiment of Scarlet Devil” which was the 6th game in the series and I could barely make it past the first level without having to use a continue.  This series plays and looks like an old top-down shooter or as this series is classified along with other games, it will be classified as a “danmaku” game.  The creator of this series is just one guy and he designs the graphics, the music, the gameplay, and even the characters, he commonly goes by the pseudonym “ZUN”.  But he is still making games in fact the most recent game is Double Dealing Character” which is the 14th game in the series. But anyways the games are fun if you know what to do and have the reflexes of a cheetah.  There are several things that tie each game together with gameplay and storyline.  The gameplay part is that there are “spellcards” that bosses use, bombs the controllable characters use, the fact that there are 6 bosses and an extra boss if you beat the game on normal and above without using a continue. Then there is the sheer difficulty spike from easy to normal and that is just crazy to keep up with. The storyline part is that the games reference each other and have several characters appear in different games than the ones they were introduced in.

The story in each game is always some incident caused by a “yokai” or other powerful being like in the 10th game Mountain of Faith” where a god wanted to collect more followers for her shrine.  But this games incident is caused by a “lunarian” (who is immortal in the truest sense, more on this later) who wanted to hide from the rest of her race with her assistant, so her assistant causes the moon to never become full by causing the moon to go to a new moon when there is ever a full moon.  So this causes panic in the human village so the local shrine maiden is asked to solve this mystery.  Then her “friend” decides to follow along with and then other yokai the shrine maiden defeated pop up and assist the shrine maiden when the game starts.  You each get a little bit of the story with each boss you defeat untill you get to the 5th and 6th boss where you finally get the true story.  apparently the one that caused this has taken some medicine called the “Hourai elixir” and it consists of a liquid. From what the wiki says if one drink is taken the person will never age, the second drink will render the person immune from any disease, while the third drink causes the person to be immortal to the truest sense.  But it also has this side effect of having the user be as susceptible to pain as before and injuries can still be caused but the injuries can be healed at an increased pace. So from what I can figure out if the person who took the elixir got cut in half the person will regenerate.  And from what the wiki said only four people have taken this elixir and the ingredients to making the elixir are known only to the maker.  So if you are a klutz this is extremely useful if you end up getting a horrible cut, you can get it healed in a matter of hours instead of weeks or months.  Although the game does say any injuries suffered before the elixir has been taken will still remain with the person.  When you do finally defeat the 6th boss (hopefully on normal or above without using a continue) you unlock the extra stage where you find the 3rd person who took the elixir and then you fight her.

This game while it is one of the easier games in the series (only being beaten in easiness by “Great Fairy Wars” which is like 12.8 it’s not really part of the storyline but it continues some of the storyline featured in earlier games) it features a decent storyline with good music.  On every stage there are two music tracks, one for the main stage and one for the boss.  The amount of characters you can use was an increase from other games but it is only used in just this game.  After that it is just reset to using two or three characters.  The music seems to fit each character with either being fast paced or calm and intense at the same time.  The graphics are somewhat minimal but why make extremely good graphics when they will just be blocked out by all the “bullets” on the screen.  As seen in the photo with the spell card shown.  I mean sure the graphics get better in later games but they still get harder as you continue throughout the game.  The only game that I have seen that has thoroughly frustrated me before the final boss was the 12th game “Unidentified Fantastic Object” but that is for another review sometime later.  So far I have enjoy every one of these games and I still hope that more shall be made.  The only thing I have against this series is the sheer difficulty spike from easy to normal.  Lets say if you have memorized all the patterns for the spellcards in easy mode than when you play normal mode you have no idea what to do because it just cranks the difficulty up.  The overall score I would give this game is 8.6/10.  This is mainly because of the difficulty spike but otherwise it is a great game.  After this review it will be the last one for the school year and I will be making a new blog to put reviews on it for the summer.  Although not in a weekly interval so I guess see ya until I put a new review on the blog.

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Posted by on May 13, 2014 in Reviews

 

Game Review of The Legend of Zelda (NES)

Loz NES

A view of an area near the beginning of the game

     This was one of the few games that will be one of the few most remembered games that have ever been made.  Games like the Call Of Duty: will only stay for a few months then people will forget about them and all they really are is just the previous Call Of Duty: game but with better graphics and that’s it (and for you little kids who say that the COD: series is the best, YOU KNOW NOTHING).  Anyways before my little rant I was saying that this game will be remembered because it introduced a game series that eventually evolved to become the rival series to Super Mario Bros.  The game introduced a top-down view to Nintendo Entertainment System (NES) games. Where the view was either a horrible front-back view like in the arcade game Pole Position or a side view like in the NES game Contra.  Whats more is that it while it seemed like an Role Playing Game (RPG) with the fact you can collect money from enemies you defeat of special items in the game.  It really wasn’t and was more of an adventure game.  It also featured an eight dungeon storyline and a final ninth dungeon to defeat the final boss (Ganon) and save Princess Zelda which is a formula that shall be copied throughout the game series.  Even introducing a couple of “Oracles” in the Game Boy Color releases Oracle of Seasons and Oracle of Ages.

In this game you start off with no sword and you must visit a nearby cave in order to get the sword and after that you can continue thorough the game and kill the bosses in the game.  Or for an added challenge you can continue through the game without ever getting the sword and you can even complete the game.  One of the most recognized bosses in game history is introduced in this game which is Ganon or in later games Ganondorf.  He is more commonly recognized as a giant bipedal pig that can wield a giant sword as Ganon or a Gerudo thief that can use magic and can wield the Triforce of Power which was fully introduced in LoZ: Ocorina of Time. While Zelda can use the Triforce of Wisdom  and Link can use the Triforce of Courage.  The reason why Ganondorf can use the Triforce of Power is because he tried to activate the completed Triforce but if a person who does not have a complete balance of power, wisdom, and courage the Triforce will split and the one characteristic that fits the unbalanced person will stick with them and the rest will go to the person that embodies that characteristic.  So that explains why Link and Zelda have Triforces as well.  But anyways you always have to go through at least 8 dungeons before facing the final boss be it Ganon/Ganondorf Vatti although Vatti was introduced for the GBA games only.  The one thing about these games is that you can easily die if you have no clue how to play these games.

   What really sets this game apart from other games of its time was the fact that it had a unique formula and it had this charm to it that today’s games can’t compare to.  The score I would give this game is a 10/10 the reason is just one reason.  This game is just awesome and it will never get boring so that is my review for the week so see ya!

 
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Posted by on April 24, 2014 in Reviews

 

Game review of Professor Layton and the Unwound Future

the hardest puzzle

This is the hardest puzzle in the game

Professor Layton and the Unwound Future is the third game in the series and one of the more difficult, ones especially for people who are new to the series.  The Professor Layton series is a puzzle series that has migraine causing puzzles that appear near the end of each game and brain tumor causing puzzles that appear as an extra bonus for beating the game.  The puzzle in the picture above is one such puzzle in fact it is the final puzzle in the game and THE hardest puzzle in the game.  The rating for puzzle difficulty is called “Picrats”  the more “Picrats” a puzzle is worth the harder it is.  This puzzle is worth 90 “Picrats” and it is harder than any puzzle you have completed before by at least 20 “Picrats”.  I mean, give a little bit and I can solve most any puzzle but this puzzle was just torture to figure out, but when you complete a puzzle this hard, you get a feeling of accomplishment like when you beat one of the hardest games and completed it 100% (people who play games for a few hours then be done with the game will never understand this feeling).  The least amount of moves you can do this puzzle in is 38 ( I did it in 50).  What really sucks is that on some puzzles (well OK most of them) but if you fail on an attempt to solve a puzzle you lose some “Picrats” as a punishment up to at least over half of the “Picrats” gone if you suck.  So the game forces you to step up your game instead of going through like you think you do it with little effort.

The game starts off as finding an intruder to the party for the first puzzle and watching a cutscene where a supposed time machine blows up and the mayor disappears and you get a letter to go to a clock shop to find more clues and you end up going back into the “past” and solving a few puzzles before meeting Luke’s “future” self.  As the game continues on you start to see clues that the “future” Luke is not what he appears to be but then as you get to near the end of the game he reveals that he is not a “future” Luke but he is called Clive.  And that the “future” London is in fact an Underground version of London and his plan is to kidnap all of the best scientists in London and transport them underground to what he told them a “future” London and build a time machine to restore them to the present London.  But his true plan is to create a machine that will allow him to destroy London and he will rebuild it in his own image.  The puzzles may not seem to follow the story for a good portion of the puzzles but some of them hint at the story and some of them are needed to continue in the story.  Then there are points where you need a certain amount a puzzles solved in order to continue on with the game.

One of the great things about this game is that it compels you to finish the game in order to figure out the rest of the mystery and there is stuff to do after the end of the game like extra puzzles or sticker books that are fun to solve and a little side-quest from the main storyline.  From what I noticed there is always some little side-quest in the game that is fun to do and gives people a brief break from the puzzles.  in the first game Professor Layton and the Curious Village you can create a robot to help you look for hint coins and in the second game Professor Layton and the Diabolical Box you can make tea.  Then after that I don’t know because I haven’t played the next couple of games.  But anyways this game is the final game for the original series and I guess the end of the continuation for the series unless the continue it for the 3D’s but highly doubtful.  So unless the game creators continue the series we will never figure out the mystery Luke found in his new town at the end of the game.  The over all score I would give this game is a 10/10 the music, gameplay, and graphics combine perfectly to create one of the best games ever.  The puzzle difficulty forces you to be better instead of just being lucky as in most FPS games.  And there is a fun side-quest for if you want to take a break from the puzzles.  So that is all for the week and I will see you all next week.

 

 
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Posted by on April 17, 2014 in Reviews

 

Game Review of Pokemon Red/Blue/Yellow

pokemon RBY champion fight

A scene where you fight your rival when he just became the Pokemon Champion

     The reason why I am doing a review of three games at once is because that they are the same game just with different color textures and different Pokemon in each game.  For example in Pokemon Blue you can find the Pokemon Caterpie and its evolution and in Pokemon Red you will Find Weedle and its evolutions.  The only difference between the color textures is that the colors in the game match the name of the game.  For example in Pokemon Red everything will have a reddish look to it while in Pokemon Blue everything will have a blueish look to it and you can guess about Pokemon Yellow. These were the first 3 games so there were only 151 Pokemon to capture instead of 719 Pokemon to capture as of the release of Pokemon X and Pokemon Y (real imaginative “Game Freak”).  But anyways the controls were simple for the console it was released which was on the Game Boy Color so you didn’t have to worry about moving diagonally when you meant to move in a standard direction.

     The features were unique considering that you could name your rival so like say if you wanted to follow the cartoon you could name your character Ash and your rival Gary.  Or if you wanted to follow the game (which is the better choice considering that the main characters name in the cartoon is Ash and he can’t even be a good Pokemon trainer) you could name your character Red and your rival Blue. Here lat me compare Red and Ash together Red became the Pokemon Champion, Ash couldn’t make it past the Elite Four.  Red has a balanced team, Ash absolutely depends on his Pikachu and it is not even level 60 and it gets owned every time he does a Elite Four challenge. As you can see Red is infinitely better than Ash.  The story is good as it has unpredictable elements in the game like say random encounters with Team Rocket whom you don’t even know when you first meet them.  But as you fight the eighth gym leader you find out that the leader of Team Rocket is the eighth gym leader.  and as you progress through the game your rival becomes more and more arrogant which leads to the feeling of joy when you put the smackdown on your rival at the end of the game.  But what really separates the game from the other RPGS of its time was the fact that you could continue the game after you beat your rival.  You even get to catch a new Pokemon that has an extremely high level compared to your rival’s Pokemon.  There was even an exploitable glitch left in called Missingno which enable you to get over 300 copies of the item in your 6th item slot.

     The gameplay was smooth for its time with a few good plot twists and in Pokemon Gold/Silver/Crystal you get to face Red when he went off in training and told Lance who was the last member of the Elite Four to look after his spot as the champion.  Red even gets the champions music which is a very epic piece of music.  The music in these three games is rough but has some good spots in there.  But what can you do with the limited sound compatibility of the GBC.  The trainer battles were good.  there was stuff to do after you beat the game.  And you can trade Pokemon between games to get Pokemon you couldn’t get in the other game and some Pokemon you have to trade in order to evolve them.  The overall score I give these three games would be a 9/10 because even though everything was good the exploitable glitch could mess up and delete your save file.  But other than that it was a good game so see ya next week in the next review.

 
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Posted by on April 10, 2014 in Reviews

 

Game Review of Advent Rising

advent rising

A view of the second level during which you unlock your first powers

 

     Advent Rising is THE best XBOX game there is,  I mean sure, the game glitches fairly often but the combination of the story, the powers, and the music combine to create one of the best games in the world.  Let me give you a list of how good it is.  Music = Beyond epic, Story = Awesomely epic Gameplay = epic total epicness = Samuel L Jackson epicness.  As you can see I have a very high opinion of this game considering it was my first XBOX game that I played a year after it came out.  The story features a massive choice at the game that decides which person you fight for the final boss.  *massive spoiler alert*  you can choose between saving your brother or saving your girlfriend and which one you save you fight the one you didn’t save.  Then the power you get after the fight to finish off the final boss.

     The story is amazing considering you have multiple choices throughout the game that affect what happens later in the story.  Not like the Grand Theft Auto series where you feel no attachment to the choices but with these choices you choose how the game sees you.  So like lets say you save your brother the cut scenes change from if you save your girlfriend.  Then the boss fights with the music that plays you feel like it will be the most epic fight ever, in fact here is the link to the boss fight music https://www.youtube.com/watch?v=BEk6YYrCfV0.  Then the powers are amazing and instead of spending points to upgrade them you upgrade them  through experience.  So like say the Aeon Pulse it starts off as a little ball of energy but at its max level you can have a radial flare version which demolishes any enemy.  You can side jump but at its base level its like just doing cartwheels away but with the next level you get a “bullet time”   like feature that allows you to plan your next move and just looks awesome.  You can even upgrade your punches to the point where you don’t need guns.  Although you can upgrade your guns like the sniper weapon the “Shadow Stalker” to the point where it gets 30x zoom which is incredibly far considering how far it can zoom it as its base zoom.

   The only thing I have against this game was the sheer amount of bugs I mean it was glitcher that Grand Theft Auto III and that was glitchy.  But over all the good things outweigh the bad things so life’s good over here.  Unfortunately this was supposed to be part of a trilogy that was supposed to be continued a couple of years after the game came out but it never happened when the company “Majesco”  was forced to stop multiple games in order to conserve money which sucked considering they were in the process of making Advent Rising 2 for the Xbox 360.  But there has been some talk that the series will be continued now that they have the financial things settled down.  The overall score I would give Advent Rising would be a 8 out of 10 mainly because of how many bugs there were in the game.  It’s as buggy as it it’s buggy in the summer.  But everything else was good which helped me give this game a higher score.  So with that I say farewell to you till next week where I will review a game known to everyone as being the start of one of the longest running game series in the world and no not a Final Fantasy game but something a little bit newer.  So with that farewell and see you next week.


 
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Posted by on April 3, 2014 in Reviews

 

Game Review of Advance Wars

advance wars

A small view of a game map with four players

     Advance Wars is possibly the greatest series ever released, I mean it is greater than the Final Fantasy series although it isn’t that hard to beat it with the games after number 7.  The story is interesting as you can play as multiple factions in just one storyline.  You can choose between  Orange Star, Green Earth, Blue Moon, Yellow Comet and after you beat the game you can use the Black Hole army.  The battle action takes place as a turn based games similar to Risk.  You can have up to four people play on a map if the map is big enough.  You can even create a map instead of having to unlock maps as you play the.  While the story is good the best part of the game is the Vs. mode where you can have matches based on what you want to do.

The story begins as you play as the Orange Star army and you repel an army from the Blue Moon army.  Then one of the Orange Star CO’s (commanding officer) is accused of invading Green Earth, Blue Moon, and Yellow Comet.  As you get near the end of the game it is revealed that the Black Hole army cloned the accused CO and started to weaken the other army’s to take over the main continent which is called Cosmos Land (kind of fits the rest of the army names.)  If you play the Vs. mode you could use the CO’s you unlock and you can use their abilities to give yourself an edge in the battle.  For example Olaf one of the CO’s for Blue Moon, his abilities are higher unit stats in snow. for a passive ability and if you fill the ability meter all the way Olaf can summon a blizzard (and no not a blizzard from Dairy Queen).

While there are only a few CO’s for the other armies besides Orange Star, in fact the only playable character for Black Hole is Sturm but he was massively downgraded from his story mode self in order make him playable and not have a complete domination of other players because he was so powerful in the story mode.  But each CO has his own strengths and weakness they only way to find out which CO is your favorite is to play the game and use each one to the CO’s fullest.  And with that I shall end this review with a 9/10 because it was innovative but the only downside was that they “nerfed” Sturm to make him easier to beat in Vs. mode.  SO with that I shall say goodbye till next week, so see ya.

 
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Posted by on March 19, 2014 in Reviews

 

Review of App game Bus Derby

Bus Derby

A classic scene where you get “pushed out” and sent to last

     It is rare I do a review for games in the Android or iPhone market but this game is worth it.  You use buses to race around tracks and attempt to get first.  When you start off you have a bus called “Old School” which looks like a school bus and you go up with other buses to race around a track.  As you get fame from completing races you unlock new tracks and higher levels for buses.  Also if you make another bus turn 180 degrees it is called a push out and if you push another bus onto its side it is called an overthrow.  There is one track that is amazing for getting these “defeat” points.  It is called the figure 8 and at the middle of the 8, this is the most dangerous point in the map.  If there is a big enough difference between a group of people you can end up meeting at the intersection.  you can have a gigantic pileup in which light buses can get sent all the way to the other part of the 8 because they got smashed by another bus.

     The controls are great if you are using a tablet but if you are using a phone the controls feel cramped.  You use the right side of the screen to accelerate and the left side of the screen to brake and if you double tap the right side of the screen you can use your boost.  The graphics are fairly good for a game like this and the buses feel like  they should at high speeds, they feel like torpedoes that can go over 100 mph.  The music is similar to early racing games fast paced, random, and ANNOYING.  The only saving grace about the music is that you can mute it.  You also have a commentator but he rarely speaks unless you push a person or overthrow somebody.  You also have CPU’s that don’t change their bus so if you play long enough you can identify people by the color and type of their bus.  The tracks end up starting out easy when you start the game but as you unlock tracks they get longer and more complicated to turn in.

     You can also upgrade your bus to the point where it can rival the stats of the next bus.  In order to upgrade your bus you need coins and in order to get coins you need to do races.  The good side is as you go up in level you can earn more coins than the last level and the coins are easy to get considering you can “defeat” buses and earn bunches of coins every time you unlock an achievement.  and when you get every bus in the game there is a racing cup called the cross cup where all the buses in the game compete in a grueling over 10 race cup where you get a load of coins if you win.  The overall score i would give this app is 6.5/10 because once you beat the game there is nothing to do and the music is horrible but the game-play is actually fairly good for an app like this.  So after this I would at least download and play it for a few days before deleting it.  So I shall say farewell for now and work on a review next week.  Unless I get sick again so farewell for now.

 
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Posted by on March 13, 2014 in Reviews